Author profile

Martin Treacy-Schwartz

Lead SDK Developer at GameAnalytics
3 min read
#Tool & Product

Get Your Insights On The Go With The GameAnalytics Mobile App

On the 8th October 2018, we released our free GameAnalytics Mobile App, allowing you to get your fix of insights on the go, for your entire portfolio. This is currently available in English and Chinese, but we have plans to expand out into other languages! Not a user of GameAnalytics? Not a problem. Sign up for free here and even experiment demo data with before integrating your own game. Why we launched this app We’re constantly improving and working on our current tool, and always have the end user in mind. We wanted to launch something similar to the daily email reports, but with a more ‘on the go’ feeling. A bite-sized version of the tool seemed like the perfect solution here, and allows you to get valuable insights for your games whenever you need. What you can find in the...
3 min read
#Tool & Product

Roblox SDK Now Available For GameAnalytics

Little under a week ago, we had the great pleasure of welcoming Roblox into our SDK family. Developers of the Roblox engine can now reap the full benefits of the GameAnalytics tool for their entire portfolio – all at the click of a button (and a couple more small sneaky setup steps). This is now the 20th SDK we’ve released, and counting. We want to make sure all game developers out there can have access to analytics, so you can expect to see more quality engines on our list. And just like all of our other SDKs, we’ve made this integration process as quick and simple as possible. If you find yourself needing more information however, you can check out the dedicated documentation for the Roblox SDK here (you can also download the SDK here too). About Roblox Calling their...