We explain what some of the most important metrics and KPIs are in analytics in gaming, and provide guides so you can get the most out of your reports.
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Welcome to the GameAnalytics blog, where we try to help game makers build more engaging experiences through a strong understanding of their core metrics.
Our most recent report is out, now with 1.2 billion monthly players and nearly 100K mobile games studied. Read on to find out what the top 5 takeaways were for H1 2019...
We talk to Vincent Hart de Keating, Co-Founder & Managing Director of Homa Games, to find out the steps they took when improving their now biggest hit, Tiny Cars.
Our friends at GameRefinery turn their attention to appointment mechanics: a new set of tools that can get your players revisiting your game.
Casual games are becoming all the more popular on the app stores, but how do they truly compare to the more established genres? We answer just that.
From brands, genres, and feature trends, our friends at GameRefinery have used their data to demystify the Chinese mobile games market.
Using data from our latest industry report, we reveal the key lessons in keeping your games' retention and engagement healthy.
In this blog post, GameRefinery reviews two major aspects of Match3 games - the various types of matching types and their popularity, as well as digging into the recent rise and of meta-game aspects.
Using their brand-new genre taxonomy, GameRefinery digs deep into the Chinese market. And after inputting all the Western top 500 grossing games in November 2018, they shed a light on what they found...
We share 5 key findings from our latest industry analysis, with data from more than 60K mobile games and 3 billion players around the world.