Editors picks

We’ve teamed up with Devdog for a Christmas competition worth $35,000

After the great success of the 2016 Christmas campaign from Devdog, we’ve decided to team up with them and make the prize pot even bigger! Not only that, we’re providing a grand prize Nintendo Switch bundle. It will include: A Nintendo Switch console A copy of Zelda: Breath of the Wild A copy of Mario […]

FRVR Interview

From 0 to 2 Million DAU: An Interview with FRVR

Editor’s note: This innovative studio has released 7 games so far, with another 15 in production for Q2 2017. In less than 2 years, FRVR has gained more than 2 million daily active users and 70 million all-time players. We chat with the founder of FRVR, Chris Benjaminsen, to draw light on this success. Thanks […]


Getting into Free to Play Games: Lone Stone Studios Interview

There’s nothing like learning from the experience of other developers. That’s why we went ahead and interviewed a young mobile game studio who’s working on their first Free to Play title, City Invaders. We got in touch with Pierrick, the company’s co-founder. He shares his experience getting a mobile game studio started. Following on our recent […]

Creating a Game Business

Launching a Mobile Game Business (Part 1)

Editor’s note: This is the first of a 2-part series by Anthony Hurtado, a veteran of the mobile publishing and advertising industry. In this series, Anthony gives sage advice for anyone looking to break into the sector and launch their own mobile game business. To view part 2 of this series, click here. Why these early consideration matter Since the launch […]

Mobile Metrics and KPIs

50+ KPIs to Measure Your Mobile Game or App

What Are Mobile KPIs? So you’ve created an awesome mobile app. The design is perfectly intuitive and visually stunning. It works even better than you thought it would. In fact, you are starting to wonder how you ever lived without it. You’re even starting to see some measurable results based on industry standard key performance […]

Frontend Developer

How We Built GameAnalytics (An Interview)

Editor’s note: A few weeks ago, GameAnalytics turned 5 years old. What better way to commemorate this landmark than by interviewing our senior frontend developer and SDK team lead, Nikolaj Pedersen. Nikolaj has been with us from the beginning and his work has been essential in the development of the tool that you know and […]

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