Essential reads on game development and design: covering everything from best design practices for your game, to balancing your gameplay and reducing player churn.
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Welcome to the GameAnalytics blog, where we try to help game makers build more engaging experiences through a strong understanding of their core metrics.
There's a couple of updates we need to share with you. One, we're removing Segments. And two, we're introducing our new feature, Audience Builder. Read on to find out why.
Now seen in our homes in the shape of Siri, Cortana, and Alexa, it's easy to say that AI has come a long way. But how is it affecting the games industry? And what can we expect to see in the future?
We look at the pro's and cons of Apple's latest subscription-based service, Apple Arcade, and what mobile game developers should look out for.
We've recently updated the GameAnalytics platform and SDKs. To get you up to speed with what's new, we've listed all of the most recent changes.
In this post, you'll get a sneak peak into how we improved our infrastructure deployment practices, all by utilising the “Blue-Green deployment approach”.
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