Newsletter

About this blog

Welcome to the GameAnalytics blog, where we try to help game makers build more engaging experiences through a strong understanding of their core metrics.

Follow us here

Art & design

Learn how to create beautiful and eye-catching games. From design help, how to’s through to the some of the most loved design tools, you’ll find all of the advice you need.

Microphone

Our 9 Sound Design Tips to Improve your Game’s Audio

We barely touched on sound, yet it’s an important part of the game’s experience: It gives cues to the player…

Mobile Game Trailer

The 9 Do’s and Don’ts of Game Trailers

First impressions are everything, so optimising your game trailer is all-important. Here are some tips on what you should do - and not do - to provide a sizzle reel that'll have your audience salivating.

3 Simple Steps To Improve Your Game’s Graphics

We cover some lesser-known trails to improve your game’s visuals and better understand the job of your artist and how to communicate efficiently with them.

Read post

10 Tips For A Great First Time User Experience (FTUE) In F2P Games

In order to engage users, game developers should focus on the first time user experience. The following tips will help measure and improve the first time user experience in your F2P game.

How to do an Efficient Game Test

We would love to think that our creations provide a great experience from the get-go. That they are rock-solid, that…

11 Tips to Speed Up your Game Design Process

At the start of a project, everything has yet to be done. As a game designer, our job involves some writing. Often a lot of writing. Here's a list of general tips to design as efficiently as possible at the start of a project.

Game Accessibility article banner

How to expand your audience with Game Accessibility

We make games for others to enjoy. We want to reach the largest amounts of players possible within our target group. There…

Game Analytics for game developers

Squeezing more juice out of your game design!

So you’ve made a great core game. The mechanics are rock solid, the first time user flow feels great and…

How To Create Immersive Game Intros

They say not to judge a book by its cover, but your game’s intro can make or break its retention. Let's look at how to create compelling openings to enrapture your audience.

Game Analytics From A Game Designer’s Perspective

As game designers, we tend to perceive our activity as a mix of art and science. After all, game design…

dont make me think

Don’t make me think – Applied to game design

No matter how big and smart our brains are, we humans are still lazy when it comes to thinking. Joakim…

Usability in Mobile Games: The Triumph of Bad Design?

Many successful games seem to have lately forgotten to include usability, which used to be the alpha and omega for game development, in their development process. Is it now the triumph of bad design?