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Developer interviews

A selection of detailed and in-depth interviews full of information and great tips for budding developers: success stories from established veterans talking the next big things in game development.

Homa Games Spotlight – Taking Your Game From Good To Great

We talk to Vincent Hart de Keating, Co-Founder & Managing Director of Homa Games, to find out the steps they took when improving their now biggest hit, Tiny Cars.

Studio Spotlight: Lessons From Goodgame Studios

We've spoken to Oleg Savschouk, Goodgame Studios' newly appointed CEO, to learn their key challenges and top tips that any game dev should know when launching mobile games.

Launching Mobile Games in China (Tips from JoyPac)

Our good friends at JoyPac have shared everything you need to know about launching your game in China, including how to increase your chances of releasing a hit.

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Taking The Plunge Into Game Dev – Beasts Of Burden Interview

We speak to Ustwo's previous Head of Design, Toke Barter, about the history of the Beasts Of Burden app, and the key challenges they faced on the way.

Key Lessons From Studio Q – BitMango Interview

We talk to Sung-Ku Kim, Director of Studio Q, and find out what were the key lessons the studio learned on their path to success.