Follow us here

Development & design

Essential reads on game development and design: covering everything from best design practices for your game, to balancing your gameplay and reducing player churn.

Our latest updates

Softgames Interview Blog Cover
Case studies

Winning Big With Facebook Messenger Games – SOFTGAMES Interview

We talk to Alexander Krug, CEO of SOFTGAMES, and find out how they use GameAnalytics to win big with Facebook Messenger games.

Read more »
Development & design

The Future Of Idle Games – Fluffy Fairy Games Interview

What makes the genre of Idle Games so appealing to work on, and what's made Idle Miner Tycoon so successful?

Read more »
Development & design

A Decade Of Dreaming – The Story of frecle and Youropa

Ahead of the launch of their upcoming game - a decade in the making - we speak to frecle founder Mikkel Fredborg about finally achieving his dreams with Youropa.

Read more »
Our favorites

Thoughts On Mobile Gaming – An Interview With PocketGamer

We speak to PocketGamer Editor Ric Cowley about the biggest trends in mobile games, what the future of the industry holds, and his guide to developers to help their game get noticed by the press.

Read more »
Marketing

Going Multi-National: A Follow-Up Interview with FRVR

After following his story of growing from 0 to 2 Million Daily Active Users, we catch back up with Chris Benjaminsen of FRVR to discuss going multi-national, clones, and avoiding nasty lawyer papers...

Read more »
Guest posts

Part 2: Are Casual Games Maturing? Lessons from Playrix!

Why and how are casual games pivoting towards mid-core features? How are top tier Devs like Playrix driving this change in the casual gaming space? A close chat with Playrix, developer of top grossing games like Homescapes, Gardenscapes, and Fishdom.

Read more »
An interview with Voodoo games
Case studies

Breaking into Mobile Games Publishing: An Interview with Voodoo

In this interview we speak with one of Voodoo’s Publishing Managers, Hugo Peyron, to find out how they grew from a small studio of two engineers into a game publishing powerhouse with successive smash hits on the appstores.

Read more »
Development & design

How To Perfect Your Game’s Core Loop

We take a deep dive into core gaming loops: the main activities that structure the entire design of your game, tempting your players to engage repeatedly into a looping sequence...

Read more »
Development & design

How To Grow A Gaming Community (When You Don’t Have Players)

When you get started with social networks, it’s tough. Nobody follows you. Nobody knows you! How do game developers get those thousands of followers?

Read more »