Tips and tricks every game developer needs, from starting you game from scratch, to reducing your player churn and perfecting your core gaming loop.
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Welcome to the GameAnalytics blog, where we try to help game makers build more engaging experiences through a strong understanding of their core metrics.
We talk to Vincent Hart de Keating, Co-Founder & Managing Director of Homa Games, to find out the steps they took when improving their now biggest hit, Tiny Cars.
We've spoken to Oleg Savschouk, Goodgame Studios' newly appointed CEO, to learn their key challenges and top tips that any game dev should know when launching mobile games.
Now seen in our homes in the shape of Siri, Cortana, and Alexa, it's easy to say that AI has come a long way. But how is it affecting the games industry? And what can we expect to see in the future?
Our good friends at JoyPac have shared everything you need to know about launching your game in China, including how to increase your chances of releasing a hit.
Testing ideas in the prototype stage is a vital step in your game's development. But what should you test? And who to? We answer just that...
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