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UI design

Up your game’s user interface with our selection of top guides, how-to’s and tips. Here you’ll find everything you need to become a UI pro.

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Development & design

What’s Their Secret? 4 Steps Successful Publishers Take to Find Hit Games

How exactly do successful publishers find hit games? What’s their secret? Here’s a sneak peek behind the curtain.

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Marketing

4 Key Steps to Making a Successful Hyper-Casual game

Hyper-casual games are going through incredible growth, and is still going strong. If you're new to the genre, here's how you can get started.

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Marketing

Early Testing Strategies to Maximize Your Hyper-Casual Game’s Potential

Early testing is the key to success in hyper-casual game development. Here are ten lessons we took away from our recent webinar on the subject.

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Development & design

Eight tools, services and products you should know about before launching your game

Whether you've launched or about to launch your game, there's still a ton of work you need to do to make it a success. To save you some time, here are eight things we think you should look into.

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Development & design

Time-Saving Tools For Mobile Game Developers

From Advertising & Monetization tools, through to Sound & Audio apps, we review what the best resources are for any developer looking to perfect their game.

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Game reviews

So you want to make an RPG game? Here’s what you should know

Mobile gaming expert, Jupiter Hadley, puts the RPG genre under the spotlight, and shares her best tips and advice when making your own.

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Marketing

How to find Hyper-Casual Success with Rapid Testing and Development

Hyper-casual isn’t just a mobile game genre—it’s a very specialist process of game development. Here’s how to use rapid testing and development to make a successful hyper-casual mobile game.

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Development & design

5 Things to Consider When Designing Hyper-Casual Games

Hyper-casual publishing experts, JoyPac, share key things any developer should know when creating hit casual games. Here's what they have to say.

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Development & design

Purple Jam Interview: Lessons from making an Audio-only Game

I spoke to Purple Jam, the developers behind upcoming game Pitch Black, to find out what steps they took when making an audio-only game.

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