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UI design

Up your game’s user interface with our selection of top guides, how-to’s and tips. Here you’ll find everything you need to become a UI pro.

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Development & design

Purple Jam Interview: Lessons from making an Audio-only Game

I spoke to Purple Jam, the developers behind upcoming game Pitch Black, to find out what steps they took when making an audio-only game.

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Development & design

14 Best Hyper-casual Gameplay Mechanics

Learn about the most common building blocks in hyper-casual gaming, and how short, simple and satisfying they each are.

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Development & design

Three ways to reduce the costs of your HTTP(S) API on AWS

How can you save money on running your HTTP(S) API on Amazon Web Services (AWS)? In this post, our Backend team takes a deep dive into exactly this.

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Development & design

Launching Mobile Games in China (Tips from JoyPac)

Our good friends at JoyPac have shared everything you need to know about launching your game in China, including how to increase your chances of releasing a hit.

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Events

Making a Hit Idle Game – Eight Lessons from Kolibri Games

Kolibri Games’ Nate Barker tells us how they made Idle Miner Tycoon a hit, and explains everything they learned along the way.

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Development & design

Bam, Splat, Kapow: How to use Sound Effects to bring your Mobile Game to Life

Mechanics, design, and what was the other one... Sound! A key element, but often overlooked. So here are some sound effects tips when making your mobile game.

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UX Review Deep Dive Miniclip's 8 Ball Pool
Guest posts

How Miniclip’s 8 Ball Pool uses Skill & Chance Based Gratification

In this two-part series, Om does a deep dive into the psychology of skill and chance-based gratification loops in Miniclip's 8 ball, and how they affect player perception.

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Development & design

Key Lessons From Developing Roller Splat – Voodoo & Neon Play

In this post, Publishing Manager at Voodoo, Alexander Shea, shares their decision-making process when working on hit game, Roller Splat, and why this title works so well.

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Guest posts

Using Music As A Core Mechanic: Insights from Amanotes

In this post, music gaming industry specialists, Amanotes, have shared their key steps and top tips that every developer should know when creating music mobile games.

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