All of the latest news and releases from GameAnalytics can be found here: from recent releases and product updates, through to details of our most recent SDK integrations.
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Welcome to the GameAnalytics blog, where we try to help game makers build more engaging experiences through a strong understanding of their core metrics.
Introducing Benchmarks+, the first mobile market intelligence platform with real-world retention and engagement insights for the top 5% of performance, across all genres and metrics.
Alongside creating new features, we've also been working on updating the User Interface (UI) for our platform. Here's everything you need to know.
Two new features are making their way to the GameAnalytics tool: Remote Configs and A/B Testing. Read on to find out what this means for you.
Whether you want to catch up on missed content, or are eager to relive the evening, we’ve recorded each talk from our latest event on making hit idle games.
We look at the pro's and cons of Apple's latest subscription-based service, Apple Arcade, and what mobile game developers should look out for.
We've recently updated the GameAnalytics platform. To get you up to speed with what's new, we've listed all of the most recent changes here.
But how exactly did Mobvista achieve such a big increase in their profits? The answer: better programmatic advertising.
DevCom 2019 is just around the corner. And as always, here's our pick of the 6 top talks that any developer should see.
Google has recently shared some of the top updates about their new product, Google Stadia. But what does this mean for mobile game developers?