Newsletter

About this blog

Welcome to the GameAnalytics blog, where we try to help game makers build more engaging experiences through a strong understanding of their core metrics.

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News & releases

All of the latest news and releases from GameAnalytics can be found here: from events we’ll be attending, to product updates and details of our most recent SDK integrations.

Analytics Dashboard

We’ve Got New Navigation!

Reporting in GameAnalytics just got a whole lot easier We have an early present for you. Today we launched our…

GameAnalytics SDK Released for Microsoft UWP

From today, we’re happy to announce a brand new SDK for Microsoft’s Universal Windows Platform (UWP). Download the latest GameAnalytics…

Lumberyard SDK

GameAnalytics Now Available with Amazon Lumberyard

Starting today, you can easily integrate GameAnalytics with Lumberyard, the AAA game engine recently launched by Amazon Web Services. Developers on Lumberyard can start making sense of player behavior to…

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Corona V2 SDK Released

We’re pleased to announce that an updated GameAnalytics plugin is now available for the Corona game engine. With this update,…

GameAnalytics for C++ Windows and Mac

GameAnalytics for C++ code now open sourced with Windows/Mac support

We have some great news for all you open source fans out there! By popular demand, GameAnalytics has decided to…

GameAnalytics Brings Free Analytics to Unreal Engine Developers

Press release: GameAnalytics, one the biggest independent free analytics providers in the games industry, and Epic Games, creators of the…

gameanalytics-hyspherical-2-announcement

The Hyspherical 2 Hype: The secrets behind Monkeybin’s App Store success

Monkeybin is a very special and, some might argue, very lucky studio. While some developers spend the best part of…

We’ve Partnered with Marmalade

Technical Update: As of March 2017, Marmalade will cease production and support of the Marmalade Game Platform, and instead focus on creating games.…

5 Things Devs Need to Know: What’s going to happen in games in 2016

In this topsy turvy industry, there’s one thing we can all be sure of: change is coming. Since the App…

We’ve partnered with Fabric!

We are thrilled to announce our partnership with Fabric, to help developers build and scale their games. Over the next…

Mobile Games KPI Benchmarks for September 2015

  Here we go again with another benchmarks update! As you may know, Benchmarks is a feature that allows you…

mobile game publisher - Runway

Developer Derby: Runway’s 48 hours at Gamescom 2015

It’s not easy to describe the sheer scale of Gamescom to anyone that hasn’t made the annual trip to the…