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News & releases

All of the latest news and releases from GameAnalytics can be found here: from recent releases and product updates, through to details of our most recent SDK integrations.

Our latest updates

Events

6 Talks You Should See At DevCom 2019

DevCom 2019 is just around the corner. And as always, here's our pick of the 6 top talks that any developer should see.

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News & releases

A Game Developer’s Guide To Google Stadia

Google has recently shared some of the top updates about their new product, Google Stadia. But what does this mean for mobile game developers?

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Gaming Subscription Feature Image
Marketing

Could A Subscription Model Work For Your Mobile Game?

Subscriptions models can be seen everywhere. But is it good for gaming? In this post, we look at the pros and cons of ditching the ads in favor of subscription-based gaming.

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News & releases

Top Publishing Talks To See At Casual Connect Europe 2019

Casual Connect Europe is back in London this May - join us, as we run through some of the upcoming talks you definitely shouldn’t miss.

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News & releases

GameAnalytics Product Update: May 2019

We've recently updated the GameAnalytics platform. To get you up to speed with what's new, we've listed all of the most recent changes here.

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News & releases

Product Update: The Future Of Segments

There's a couple of updates we need to share with you. One, we're removing Segments. And two, we're introducing our new feature, Audience Builder. Read on to find out why.

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Development & design

How AI Could Change The Way We Build Video And Mobile Games

Now seen in our homes in the shape of Siri, Cortana, and Alexa, it's easy to say that AI has come a long way. But how is it affecting the games industry? And what can we expect to see in the future?

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Marketing

Apple Arcade: What This Really Means For Mobile Game Developers

We look at the pro's and cons of Apple's latest subscription-based service, Apple Arcade, and what mobile game developers should look out for.

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News & releases

GameAnalytics Product Update – March 2019

We've recently updated the GameAnalytics platform and SDKs. To get you up to speed with what's new, we've listed all of the most recent changes.

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An interview with Voodoo games
Case studies

Breaking into Mobile Games Publishing: An Interview with Voodoo

In this interview we speak with one of Voodoo’s Publishing Managers, Hugo Peyron, to find out how they grew from a small studio of two engineers into a game publishing powerhouse with successive smash hits on the appstores.

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Marketing

Going Multi-National: A Follow-Up Interview with FRVR

After following his story of growing from 0 to 2 Million Daily Active Users, we catch back up with Chris Benjaminsen of FRVR to discuss going multi-national, clones, and avoiding nasty lawyer papers...

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FRVR Interview
Case studies

From 0 to 2 Million DAU: An Interview with FRVR

It’s one thing to devote years of your life to building games. It’s another thing altogether to turn these creations into a business success, time after time. FRVR has a proven track record of doing exactly that.

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News & releases

Important Beta Update: GameAnalytics is Evolving!

GameAnalytics as you know it is about to go through some major changes. In this post we outline why we decided to rebuild our technology, along with the many improvements you can expect to see long term.

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Marketing

10 Tactics To Drive Game Downloads On A Low Budget

Getting a mobile game discovered by users is a tricky task, but there are many ways to promote it with a low budget. Here are 10 tips to do just that.

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