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Welcome to the GameAnalytics blog, where we try to help game makers build more engaging experiences through a strong understanding of their core metrics.
A global analysis of annual performance benchmarks for the mobile gaming industry in 2018, looking at data from 3+ billion players.
Let’s look at some powerful, cost-free ways you can market your newly developed game - both before and after launch.
We look at the most useful game analytics metrics to help shed light on how you can improve your mobile game with data.
Terry Karavoulias shares with us his story on how he developed his first game - with no experience in designing or programming games.
That's right, we're excited to announce that you can now view insights about your players on the go with our newly released mobile app: GameAnalytics Instant.
We're excited to announce that we have added the Roblox SDK to our collection!
Using their Market Explorer tool and genre taxonomy framework, GameRefinery answers the hard question all western developers ask: What are the top grossing games in Japan, and what genres do they represent?
Mobile games can now be been seen across desktop, Nintendo Switch, and other top consoles. So when keeping all of these devices in mind, how can you make your game’s UI work across them all?
Creative Director at Return to Adventure Mountain, Chris Zukowski, shares with us how studio Kitfox Games nailed their email marketing strategy for their game, Boyfriend Dungeon.
We speak to Ustwo's previous Head of Design, Toke Barter, about the history of the Beasts Of Burden app, and the key challenges they faced on the way.
We're excited to announce that we have added the Stencyl SDK to our collection!
Since we changed our backend technology to Druid, we've been hard at work fixing issues and bringing in new features. Below, you'll find a handy list of exactly what those changes are...
We talk to Sung-Ku Kim, Director of Studio Q, and find out what were the key lessons the studio learned on their path to success.
In this blog post, GameRefinery reviews two major aspects of Match3 games - the various types of matching types and their popularity, as well as digging into the recent rise and of meta-game aspects.
Months have passed since the GDPR law was put in place, however how can you make sure your mobile game stays compliant under the EU’s GDPR rules?
From Colour Switch to Broken Age - we identify the top games with beautiful design, and what you need to look out for when creating your own.
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