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Welcome to the GameAnalytics blog, where we try to help game makers build more engaging experiences through a strong understanding of their core metrics.

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Product Update

Swirls

GameAnalytics Product Update – December 2018

It's been a busy end of the year for us. We've been hard at work fixing issues and bringing in new features. Below, you'll find a handy list of exactly what those changes are...

GameAnalytics Product Update – What’s New In Our Platform

Since we changed our backend technology to Druid, we've been hard at work fixing issues and bringing in new features. Below, you'll find a handy list of exactly what those changes are...

GameAnalytics Beta Update: New and Improved Filtering

GameAnalytics’ Head of Product, Nikolaj Ahlberg-Pedersen, shines a light on one of our upcoming features: Multidimensional Filtering and Advanced Splitting.

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