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Are Casual Games Maturing? Lessons from Angry Birds 2

This article was co-Authored with Michael Katkoff and originally published by Om Tandon here. Casual Games Casual games is a relatively new genre that was arguably kicked off by PopCap when Bejeweled launched on browsers in 2001. The true growth of the genre was enabled by Facebook and driven by Zynga’s FarmVille and other Ville-style games. The […]

8 Areas You Should Focus Your Game Development in 2018

Another new year is starting and it’s time to get yourself and your games ready – if you haven’t already. And while you’ve probably already prepped for 2018, it never hurts to take a second look at your long term plans and how they fit into the current gaming landscape and corresponding player expectations. 1. […]

Top 10 Games to Keep you Merry & Cosy Over the Holiday Season

Christmas trees, decorations, presents, food, holidays, time off, drinks, family, friends. Stop. Start again. The holiday season is at the door and all the magic (and stress) captures everyone for 2 weeks. It’s also a time where you can find an opportunity to do things that you do much less the rest of the year; […]

We’ve teamed up with Devdog for a Christmas competition worth $35,000

After the great success of the 2016 Christmas campaign from Devdog, we’ve decided to team up with them and make the prize pot even bigger! Not only that, we’re providing a grand prize Nintendo Switch bundle. It will include: A Nintendo Switch console A copy of Zelda: Breath of the Wild A copy of Mario […]

How To Determine Your Game’s Player LTV

It’s pretty easy to figure out how much a given player has spent on your game during the course of a set period of time. However, it’s much more complicated to figure out that player’s actual value to your community (and your bottom line). After all, you had to spend a certain amount to get […]

How to Make a Successful Indie Game

The games market is absolutely booming and will top $108 billion this year, growing at a CAGR of 19%. Mobile games remain its most lucrative segment and now account for 42% (or $46.1 billion) of the total revenue generated by app publishers. Want to grab a share of the pie? How to create an indie […]

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