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How to Get Your Game Noticed by the Press

Dave Bradley, COO of Steel Media (publishers of Pocket Gamer), looks at 5 ways to increase your chances of getting your indie game noticed by the press. With 20 years experience as a games and entertainment journalist and editor, his tips are essential for every indie developer.

What To Avoid...

Dave discusses the mistakes and pitfalls that many developers succumb to, and why these happen.

And How To Succeed...

But not to worry, as he also describes the best ways to help ensure success and getting noticed by the media.

* We'll send you the e-book right away, and you'll also be added to our monthly industry digest.


What Does This Guide Contain?

In this guide, SteelMedia's Dave Bradley provides the biggest pitfalls developers often make when trying to market their game and appeal to the press, and offers some solutions to these problems, as well as describing how best to get your games noticed by the media.

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