Newsletter

About this blog

Welcome to the GameAnalytics blog, where we try to help game makers build more engaging experiences through a strong understanding of their core metrics.

Follow us here

News & releases

All of the latest news and releases from GameAnalytics can be found here: from recent releases and product updates, through to details of our most recent SDK integrations.

Apple Arcade: What This Really Means For Mobile Game Developers

We look at the pro's and cons of Apple's latest subscription-based service, Apple Arcade, and what mobile game developers should look out for.

GameAnalytics Product Update – March 2019

We've recently updated the GameAnalytics platform and SDKs. To get you up to speed with what's new, we've listed all of the most recent changes.

Blue-Green Deployments on Terraform (For Infrastructure Serving 850 Million Monthly Players)

In this post, you'll get a sneak peak into how we improved our infrastructure deployment practices, all by utilising the “Blue-Green deployment approach”.

Read post
GameAnalytics Product Update January

GameAnalytics Product Update – January 2019

It's been a couple of months since we've updated the GameAnalytics platform. To get you up to speed with what's new, we've listed all of the most recent changes (big or small).

GameAnalytics Product Update – December 2018

It's been a busy end of the year for us. We've been hard at work fixing issues and bringing in new features. Below, you'll find a handy list of exactly what those changes are...

Get Your Insights On The Go With The GameAnalytics Mobile App

That's right, we're excited to announce that you can now view insights about your players on the go with our newly released mobile app: GameAnalytics Instant.

Roblox SDK Now Available For GameAnalytics

We're excited to announce that we have added the Roblox SDK to our collection!

Stencyl SDK Is Now Available For GameAnalytics

We're excited to announce that we have added the Stencyl SDK to our collection!

GameAnalytics Product Update – What’s New In Our Platform

Since we changed our backend technology to Druid, we've been hard at work fixing issues and bringing in new features. Below, you'll find a handy list of exactly what those changes are...

GameAnalytics Beta Update: New and Improved Filtering

GameAnalytics’ Head of Product, Nikolaj Ahlberg-Pedersen, shines a light on one of our upcoming features: Multidimensional Filtering and Advanced Splitting.

The Command Center – Turning Analytics into Action

Over the past several months we’ve been developing a powerful new feature: the Command Center.

About Druid: Our New Backend Technology

GameAnalytics’ backend team lead, Andras Horvath, sheds light on why we’re undergoing the biggest technical change in our history.