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Using research from their platform, our friends at GameRefinery share what their top 3 tips are when using IP licenses in games.Read more »
In this post, Publishing Manager at Voodoo, Alexander Shea, shares their decision-making process when working on hit game, Roller Splat, and why this title works so well.Read more »
Our most recent report is out, now with 1.2 billion monthly players and nearly 100K mobile games studied. Read on to find out what the top 5 takeaways were for H1 2019...Read more »
In this post, music gaming industry specialists, Amanotes, have shared their key steps and top tips that every developer should know when creating music mobile games.Read more »
In this post, Chinese publishing experts JoyPac look at how bridging the East-West cultural divide could help make your game a success in China.Read more »
But how exactly did Mobvista achieve such a big increase in their profits? The answer: better programmatic advertising.Read more »
Music in games really can enhance a players experience, when done right. But where do you start? Don’t worry – we've put together 4 key steps that any developer should follow.Read more »
GameRefinery takes a quick peek into how the core loop and features of Harry Potter: Wizards Unite compare to other titles in the genre.Read more »