Category

Game Design

VR design tropes cover
9 min read
#Game Design

Game design tropes that don’t translate to VR

What are the top game design conventions that don’t currently translate well to VR? And what can you do to overcome these? Let’s break it down.
8 min read
#Game Design

Will people play AAA games on mobile?

AAA games are coming to mobile. But will people actually play AAA games on smaller devices? Here’s what we know.
Porting mobile game cover
5 min read
#Game Design

Why you should port your mobile game to console or PC

Developing a version of your game for PC or console can help boost sales and reach more players. But is it right for your game?
8 min read
#Game Design

9 Areas You Should Focus Your Mobile Game Development in 2024

What exactly should you be focusing on this year? What are the trends that will really impact your development? We’ve dug through the most popular trends and brought together the topics you should keep an eye on in 2024. 1. Learn about AI and Machine Learning With the release of Google’s Gemini, we’re seeing AI continue to explode. It won’t be long before it’s a common tool that we all use day to day. Getting to grips with how it works is going to be essential, particularly in gaming. At the same time, we’re seeing hyper-casual games shift to richer and deeper experiences – becoming hybrid-casual. In fact, the number of hyper-casual games dropped by 18%, while hybrid-casual grew by 13%, according to Sensor Tower. By their nature, hybrid-casual games have a longer development cycle than hyper-casual games. Using AI...
AI and game development
7 min read
#AI

AI-Driven Creativity: Prototyping Games in the Digital Age

While you can’t (yet) plug in a prompt and have it develop a fully functional mobile game, you can use AI to help you come up with ideas and speed up your process. So here are a few ways you can use AI when developing your prototypes.
Rocket League Sideswipe
7 min read
#Game Deconstructions

From console to pocket: How to adapt your game for mobile

Adapting your game to mobile is no walk in the park. Yoru controls are different, you have a much smaller screen size, and you're much more limited with the hardware. And yet, Psyonix nailed this perfectly. Here’s what we can learn from them.
VR Design Tropes Cover Image
8 min read
#Game Design

Creating VR Experiences: Challenges and Solutions for Designers

Making a VR game is still no walk in the park. It’s very different to what you may be used to building. So what are the top game design conventions that don’t currently translate well to VR? And what can you do to overcome these? Let’s break it down.
Zelda review cover image
11 min read
#Game Deconstructions

Zelda: Tears of the Kingdom – A Masterclass in Sequel Design

Tears of the Kingdom adds another tenet to its game: Creative exploration. And that’s why it appeals to absolutely everyone. We look at exactly what we can learn from Tears of the Kingdom and how its design philosophy helps the game appeal to every type of gamer out there.
8 min read
#Game Deconstructions

Behind Lifeline’s Success: An Interview with 3 Minute Games

Lifeline was one of the first mobile games to use push notifications as a core mechanic for their game, which led them to over a million downloads and seven sequels. But what was the secret sauce that led to such success? We spoke with Mars Jokela – Lifeline’s game designer – and Dave Justus – the writer behind the scenes – to ask them what advice they had for other developers and what it was about Lifeline that worked.
Afterverse PKXD
8 min read
#Game Design

Kid-Focused Design: The Secret to Engaging 750M Young Gamers

PK XD has over 500 million downloads on Android alone. It gets 30 million views on YouTube every week. And their average session length is 25 minutes a session, with people playing around an hour and a half a day. So what's the secret behind their success? Here's what we know.
Generative AI cover
7 min read
#AI

Generative 3D creation with AI prompts

AI is evolving fast. From image generation to artificial assistants, we're seeing more uses for AI hit the market. 3D modeling included. Our friends at Sloyd are launching AI text prompting in their 3D web editor. They've shared all of the details for their latest release.
Midjourney Cover Image
8 min read
#AI

Using AI to Supercharge Your Game Art Design

Discover how tweaking AI tool settings can help you generate varied art styles, produce better concepts, and speed up the process from prototype to final design. With AI on your team, creating unique game art has never been easier or faster.
Tennis clash cover image
7 min read
#Game Deconstructions

How Tennis Clash scored a golden set

Tennis Clash was one of the most downloaded mobile games in 78 countries when it launched. And it’s had over 50 million downloads on Google Play alone. We look into some of the key factors of its success.