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Author profile
Corentin Selz
Publishing Manager at Voodoo
5 min read
#Game Design
A Voodoo Guide To Game Design: Keep Things Simple
At Voodoo, we firmly believe that simple is best when it comes to designing hyper-casual games. So in this post, we’re going to look at why that’s true, and how to make it happen. Before we get to that, we just want to take a moment to quickly go over what our market is, and what that means for the way you design games for us. The guy on the train Who are our players? The answer is: everyone. Yes, some of them are hardcore Apex Legends gamers. But most of them are just normal people going about their days, from 77-year-old grandmothers, to seven-year-old kids. Essentially, people that play our games on their smartphones, on the go. Take a look at this picture. It’s a good example of the kind of people you should be thinking of when you’re...