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Author profile
Erno Kiiski
Chief Game Analyst at GameRefinery
13 min read
#Ads & Monetization
Battle Passes: The Latest Hot Trend in Mobile Gaming
Editor’s Note: This is an extended version of an article on the same topic that we published int Pocketgamer.biz, and was originally written by Erno Kiiski, Chief Game Analysts at GameRefinery – US. In his job, he’s played and analyzed hundreds of titles on a feature level, giving him a strong sense of the current western mobile game market. So, without further ado, we’ll let him take the lead. A bit over a year ago, GameRefinery wrote a post about Battle Pass systems. Back then, this monetization mechanic was still brand-new with Fortnite, the first mobile title to popularize it among players. Even though other genres slowly started adopting the Battle Pass as well, it was mostly left to Battle Royale games. Now the mobile gaming market looks quite different, and you could argue that Battle Pass is here to stay –...
12 min read
#Game Deconstructions
Harry Potter: Wizards Unite – How Gameplay And Features Compare To Competition
Editor’s Note: this post was originally published by Erno Kiiski, Chief Game Analyst – US at GameRefinery. In his job, he’s played and analyzed hundreds of titles on a feature level, giving him a strong sense of the current western mobile game market. So, without further ado, we’ll let him take the lead. The AR/Location-based game market was pretty much born with the release of Pokémon GO back in the summer of 2016. Some games had made use of the technology before, but everything jumped to a whole new level when everyone across the world was chasing Pokémons. It was a phenomenon with visibility unmatched by any other mobile game thus far. Now GameRefinery has a follow up from Niantic in the form of Harry Potter: Wizards Unite. But how does it fit in with Niantics own Pokémon GO and...
8 min read
#Data & Analytics
Overview of the Current Mobile Sports & Racing Games Market
A couple of months ago, GameRefinery took a look at the Match3 market and RPG market to see what types of games are driving revenues there. In this blog post, they shift their focus to mobile Sports & Racing games and examine how various games in this category are currently faring on the market. Before we dive further into the data, it’s good to understand how GameRefinery views the mobile games market in terms of genres and game types. In order to classify games in a meaningful way, they take into consideration games’ feature-set, theme and defining mechanics, resulting in a three-layered taxonomy where every game is assigned into a one (and only one) i) Category -> ii) Genre -> iii) Subgenre. For example, Summoners War would go under Midcore -> RPG -> Turn-based RPG. If you’re interested in reading more about...
6 min read
#Data & Analytics
Popularity Of Mobile Game Art Styles And Genres – Data Breakdown
Editor’s Note: this post was originally published by Erno Kiiski, Chief Game Analyst at GameRefinery. In his job, he’s played and analyzed hundreds of titles on a feature level, giving him a strong sense of the current mobile game market. This time round, our friends at GameRefinery take a look at the visual elements of top mobile games on the market. They take a deep dive into which game art styles and genres are rocking the US, Chinese and Japanese markets, breaking data down on a game category level to understand their popularity in different game types. Before diving deeper, it’s good to understand how GameRefinery view the mobile game market in terms of genres and game types. In order to classify games in a meaningful way, they take into consideration games’ feature-set, theme and defining mechanics. This creates a three-layered...
6 min read
#Data & Analytics
Overview Of The Current Mobile RPG Market
Editor’s Note: this post was originally published by Erno Kiiski, Chief Game Analyst at GameRefinery. In his job, he’s played and analyzed hundreds of titles on a feature level, giving him a strong sense of the current mobile game market. A couple of months ago GameRefinery took a look at the Match3 market and what kind of games are driving revenues there. In this blog post, they shift their focus to mobile RPG games and examine how various RPG archetypes are faring on the market at the moment. Before we dive further into the data, it’s good to understand how GameRefinery view the mobile game market in terms of genres and game types. In order to classify games in a meaningful way, they take into consideration games’ feature-set, theme and defining mechanics, resulting in a three-layered taxonomy where every game is assigned...
8 min read
#Mechanics & Features
Match3 Games – Meta Layers And Matching Types
Editor’s Note: this post was originally published by Erno Kiiski, Chief Game Analyst at GameRefinery. In his job, he’s played and analyzed hundreds of titles on a feature level, giving him a strong sense of the current mobile game market. Match3 puzzle is and has always been one of the top genres in mobile gaming – especially in western markets. The simple yet addictive Match3 mechanics appeal to a wide range of players and for many of them, crushing candies and popping bubbles are the first steps into the world of mobile gaming. Being “in the top” can, of course, be defined in various ways, but when it comes to Match3 games, they tick all the boxes. For instance, when looking at IAP revenues generated during the past quarters, the Match3 genre beats its competitors quite clearly in the US:...