Updates
Export your game data to Google Cloud Storage
You can now choose between exporting your game data to an AWS S3 bucket, or Google Cloud Storage. Export your game data to a cloud storage solution to:
- Perform custom analyses on aggregated and user-level events
- Integrate GameAnalytics data with other data sources
- Transfer your data into existing internal tools for visualization
Filter by A/B Test in Funnels & Explore
You can now filter, group and split data by A/B Test and A/B Test variant in Explore & Funnels - for a deeper analysis of your player behaviour.
Updated A/B Testing Results
We listened to your feedback and updated how A/B test results are calculated. Instead of a single aggregated metric, we now account for variations in user activity day by day - providing better insights into daily user engagement and aligning with the metrics available in Explore.
New revenue and monetization overview
We aim to support developers and publishers with option to track their revenue as well as expand on their possibilities with alternative solutions and tracking integrations. Newly, you are able to track your Web Shop revenue in our updated Monetization Overview.
Event collection status
You can now control which games you track in GameAnalytics without updating your SDK. Choose between collecting all events, only session events, or disabling event collection all together.
New ILRD metrics in Explore
We added ILRD Count Per DAU and ILRD Revenue Per DAU reporting the revenue or count for Impressions (ads shown by an Ad Mediation SDK) divided by all DAU. Additionally, you can also access ILRD by placement.
Programmatic access to organizational data
We recently released Organization API, which can save you time and effort when keeping your games and users up to date. Instead of manually updating games, users or user permissions, you can now achieve this programmatically.
Right now, you can use Organization API to:
- Add games, studios or users to your organization,
- Update user access levels, and
- List the games, studios and users in your organization.
We are compliant with Apple privacy updates
To ensure compliance and transparency with the new Apple guidelines and regulations, we have diligently updated our GameAnalytics SDK for iOS and Unity platforms.
To avoid any potential issues during the App Store update process, you must update your GameAnalytics SDK to the latest versions for iOS and Unity.
Improved health monitoring for your games
We're enhancing our existing error reporting functionality to offer deeper insights into the technical aspects of player experiences. Here's what's new:
- Access detailed breakdown of frames per second (FPS) experienced by players throughout their gaming sessions.
- Get valuable insights into the RAM usage of your application.
- Optimize the loading time of your games with the app boot time feature.
Raw data now available in real-time
Raw Export automatically extracts and transfers your game’s raw data to your preferred storage solutions - now in real time. This data includes granular gameplay events, properties, and timestamps—essentially, a direct pipeline to your game’s data, allowing you to process, store, and transform it according to your own requirements.