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Industry reports

Here you’ll find a collection of detailed reports full to the brim with GameAnalytics key findings and insights.

Our latest updates

Development & design

Homa Games Spotlight – Taking Your Game From Good To Great

We talk to Vincent Hart de Keating, Co-Founder & Managing Director of Homa Games, to find out the steps they took when improving their now biggest hit, Tiny Cars.

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Guest posts

Appointment Mechanics – How to Keep Your Players in Game

Our friends at GameRefinery turn their attention to appointment mechanics: a new set of tools that can get your players revisiting your game.

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Analytics tips

Hyper-Casual Gaming: The Latest Stats and Trends You Need to Know

Casual games are becoming all the more popular on the app stores, but how do they truly compare to the more established genres? We answer just that.

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Guest posts

Genres, Brands and Features: All You Need to Know About the Chinese Mobile Games Market

From brands, genres, and feature trends, our friends at GameRefinery have used their data to demystify the Chinese mobile games market.

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Industry reports

5 Key Lessons To Boost Retention And Increase Engagement

Using data from our latest industry report, we reveal the key lessons in keeping your games' retention and engagement healthy.

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Guest posts

Match3 Games – Meta Layers And Matching Types

In this blog post, GameRefinery reviews two major aspects of Match3 games - the various types of matching types and their popularity, as well as digging into the recent rise and of meta-game aspects.

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Guest posts

What Types of Western Games Find Success in China?

Using their brand-new genre taxonomy, GameRefinery digs deep into the Chinese market. And after inputting all the Western top 500 grossing games in November 2018, they shed a light on what they found...

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Industry reports

We Studied 3+ Billion Mobile Gamers – Here Are 5 Things You Should Know

We share 5 key findings from our latest industry analysis, with data from more than 60K mobile games and 3 billion players around the world.

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Analytics tips

Minimum Viable Analytics: Keeping Your Reporting Lean And Mean

How to streamline the stress of having too many analytics to track, and keep your reporting lean and mean.

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Marketing

10 Tactics To Drive Game Downloads On A Low Budget

Getting a mobile game discovered by users is a tricky task, but there are many ways to promote it with a low budget. Here are 10 tips to do just that.

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An interview with Voodoo games
Case studies

Breaking into Mobile Games Publishing: An Interview with Voodoo

In this interview we speak with one of Voodoo’s Publishing Managers, Hugo Peyron, to find out how they grew from a small studio of two engineers into a game publishing powerhouse with successive smash hits on the appstores.

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Marketing

Going Multi-National: A Follow-Up Interview with FRVR

After following his story of growing from 0 to 2 Million Daily Active Users, we catch back up with Chris Benjaminsen of FRVR to discuss going multi-national, clones, and avoiding nasty lawyer papers...

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FRVR Interview
Case studies

From 0 to 2 Million DAU: An Interview with FRVR

It’s one thing to devote years of your life to building games. It’s another thing altogether to turn these creations into a business success, time after time. FRVR has a proven track record of doing exactly that.

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News & releases

Important Beta Update: GameAnalytics is Evolving!

GameAnalytics as you know it is about to go through some major changes. In this post we outline why we decided to rebuild our technology, along with the many improvements you can expect to see long term.

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