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Tennis clash cover image
7 min read
#Game Deconstructions

How Tennis Clash scored a golden set

Tennis Clash was one of the most downloaded mobile games in 78 countries when it launched. And it’s had over 50 million downloads on Google Play alone. We look into some of the key factors of its success.
2 min read
#Tool & Product

GameAnalytics now integrated with Airbridge!

We’re excited to announce our latest integration with Airbridge, a leading tool designed to measure attribution and enhance your marketing efforts.
1 min read
#Tool & Product

GameAnalytics in The Legal 500 GC Powerlist 2023

GameAnalytics is honored for legal excellence in The Legal 500 GC Powerlist 2023, showcasing industry-leading privacy and data security expertise.
NFT cover image
5 min read
#Ads & Monetization

Is the hype dead for NFTs?

We all know that NFTs don’t have the best reputation at the moment. Has the hype died for them? Have NFTs run their course? We’re not so sure. Let’s look into the facts to see the real state of the industry.
3 min read
#AI

Creating concept art for games, with genAI

While it may not excel at everything yet, AI's prowess in concepting, storyboarding, and ideation has captured the industry's attention. Join us as we delve into the realm of GenAI, exploring its ability to create stunning concept art and assets for games.
Pistol Whip Cover
9 min read
#Game Deconstructions

Cloudhead Games’ advice on jumping into the VR Market

In the next five years, almost a third of people will have a headset of some description, and there’ll be about 2.5 billion players. But how do you make the shift to this incredibly lucrative new area? We asked Cloudhead Games.
mobile gaming shipping cover
7 min read
#Game Design

Ship fast without regret: lessons from 15 years in mobile gaming

One of the biggest mistakes a studio or developer can make is failing to plan ahead. Teemu Haila, Co-Founder & CPO at Metaplay, talks about how launching a game with a short-term mindset can be detrimental to its long-term success and cause avoidable headaches further down the line.
Dialogue Trees Cover
14 min read
#Game Design

How to write perfect dialogue trees for games

One of the key times players get to make a choice is during dialogue. But how exactly do you create and plan all those branching paths?
User Acquisition cover image
9 min read
#User Acquisition

User Acquisition – The New Frontier of Game Development

Is mobile F2P dead? No, not quite. But things are changing. In this article, Matej Lancaric addresses the current mobile market, with tips on how to get your games to the top of the app stores.
2 min read
#Tool & Product

Raw data now available in real-time!

Tap into our newly enhanced Raw Export feature for instant access to your event level game data, delivered directly into your own managed S3 bucket for custom analysis.
Inclusivity in Games
11 min read
#Game Design

How to make your game more diverse and inclusive

How can you make your game more diverse, accessible, and inclusive? It's not only a great thing to do, but it can also open up your game to a larger audience. Here's our guide on how you can make more inclusive and diverse games.
Resolution Games Cover
8 min read
#Game Deconstructions

Why Resolution Games believes mixed reality is a new frontier

Augmented and virtual reality are steadily on the rise. And game developers are now seeing an opportunity to branch out and create mixed-reality experiences. We speak with one of the key players in the space, Resolution Games, to get their advice on breaking into the sector.
Anime Dimensions Cover Image
7 min read
#Data & Analytics

Making the leap from 100 players to 10 million

Anime Dimensions had Roblox’s best-rated launch in the platform’s history. We spoke to the founder and key developer of Albatross Games to discover how they managed to make such a monumental leap in just 60 days.